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https://w.atwiki.jp/mrfrtech/pages/87.html
Market Scenario Smart contracts are programs executed on blockchain platforms on the basis of preset conditions. The digitization of patient data, insurance information, and management of data can be lucrative for smart contracts being accepted. The global Smart Contracts in Healthcare Market Research report by Market Research Future (MRFR) covers latest trends in the industry and projections for growth and revenue for the forecast period (2020-2027). The COVID-19 pandemic and its implications for the market are explained in great detail. The global Smart Contracts in Healthcare Market Research size can reach USD 208.1 million by 2024. It can register 48.2% CAGR over the forecast period. The decentralized nature of blockchain technology and its added security benefits for protecting patient data can bode well for the market. Huge cases of data breaches has led to healthcare organizations opting for the nascent solution. The shared ledgers can provide transparency during transactions and help in negotiating complex claims. Moreover, the procurement of health insurance by patients through smart contracts and elimination of signing paper contracts can bolster market demand significantly. Utilization of telemedicine for allowing communication between patients and doctors through smartphones can favor the market. Smart contracts can provide protection to patient data and store it on the blockchain. But lack of technical personnel capable of integrating smart contracts in existing systems can hamper market growth. COVID-19 Analysis The COVID-19 pandemic has proven to be a valid testing ground for all digital technologies as blockchain aims to provide an additional moat of security to healthcare organizations. Smart contracts can be used in providing solutions for COVID-19 testing and data management. The ability to attain the right data from state agencies, insurance companies, and health clinics to get insurance and provide the right equipment to patients in time constraints can be achieved rapidly. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/8074 Competitive Outlook Guardtime, IBM Corporation, Patientory, Chronicled, Proof.Work, SmartData Enterprises, Factom, Gem, Hashed Health, iSolve, SimplyVital Health, Microsoft Corporation, FarmaTrust, Blockpharma, Medicalchain, and PokitDok, Inc are key players in the global smart contracts in healthcare market. Collaborations, agreements, and partnerships are major strategies of these companies. Segmentation Ethereum to be the Leading Blockchain Platform Ethereum is expected to be the leading blockchain platform in the smart contracts in healthcare market. This is attributed to execution of smart contracts on virtual machines. Its application in running comparisons of interactions between drugs and genes and storage of data in an efficient manner. Supply Chain Management to be Pivotal Application Supply chain management is expected to capture a large market share owing to the transparency provided by the platform in all steps in the value chain. This is exemplified by the use of blockchain networks by Chronicled, a U.S. company, for ensuring the safe arrival and departure of goods as well as use of law enforcement to check for suspicious activity. Pharmaceutical Companies to be Biggest End-user Pharmaceutical companies are expected to be the biggest end-user owing to stringent government laws in preventing sale of fraudulent medicines and tracing of medical goods. Regional Analysis North America Touted to Dominate Global Market North America is touted to dominate the global smart contracts in healthcare market owing to increasing digitization in the healthcare sector and a large healthcare budget by the U.S. Protection of patient data and assurance of seamless transactions are two major points driving regional market growth Industry News Ripple has announced the use of Federated Sidechains to keep its XRL Ledger lean enough to accept payments as well as accept user requests for smart contracts. The new feature can incorporate functionalities and issue tokens between chains. Access Report Details @ https //www.marketresearchfuture.com/reports/smart-contracts-healthcare-market-8074 Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued…. Trending Report** Application Management Services Market Open Source Intelligence (OSINT) Market https //www.scutify.com/articles/2022-04-25-b2b-telecommunication-market-research-focused-on-the-core-business-key-vendors-development- https //www.scutify.com/articles/2022-04-25-enterprise-file-synchronization-and-sharing-market-size-focused-on-the-core-business-key-vendors https //blogfreely.net/pranali004/social-media-security-market-companies-focused-on-the-core-business-global About Market Research Future Market Research Future (MRFR) has created a niche in the world of market research. It is counted among the top market research companies that offer well-researched and updated market research reports and insights to businesses of all sizes. What sets us apart is our super-responsive team that offers quality work keeping clients abridged of the prospective challenges and opportunities in various markets. Our team is adept in their space as well as patiently listens to every client. The best part is they know their work inside out and possess the expertise to guide the client in the right direction and achieve results on a tight deadline. We are a one-stop solution for all your data research needs. Our team does not believe in the “one size fits all” approach to creating a report that is detailed and concise. We handle 13 industry verticals including Healthcare, Chemicals and Materials, Information and Communications Technology, Semiconductor and Electronics, Energy and Power, Food, Beverages Nutrition, Automobile, Consumer and Retail, Aerospace and Defense, Industrial Automation and Equipment, Packaging Transport, Construction, and Agriculture. With our unique approach for every market report, we aim to reach the zenith in qualitative business intelligence and syndicated market research. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
https://w.atwiki.jp/japaneseartist/pages/10.html
Ryota Matsumoto is one of the most prominent philosophers of postdigital theory and visual artist known for the hybrid art. He is a principal and founder of an award-winning interdisciplinary design office, Ryota Matsumoto Studio based in New York and Tokyo. Biography Born in Tokyo, he was raised in Hong Kong and Japan. He received a Master of Architecture degree from University of Pennsylvania in 2007 after his studies at Architectural Association in London and Mackintosh School of Architecture, Glasgow School of Art in early 90’s. Matsumoto has previously collaborated with a cofounder of the Metabolist Movement, Kisho Kurokawa, and with Arata Isozaki, Peter Christopherson, Cesar Pelli and MIT Media Lab before establishing his office. As a designer and consultant of Nihon Seikei Inc. and Japanese railway, he has worked on high-profile projects including Kyushu University Ito Campus masterplan(2003-2005), Shinjuku redevelopment project in Tokyo(2009-2012), Bach Mai hospital in Hanoi(2000) and Qingdao mixed-use development in China(2011). He has presented his work on posthumanism, digital design and bio art at the 5th symposium of the Imaginaries of the Future at Cornell University, the Espaciocenter workshop at TEA Tenerife Espacio de las Artes, Oslo National Academy of the Arts, UCI Claire Trevor School of the Arts and NTT InterCommunication Center as a visual artist. As a video producer, he has worked with Peter Christopherson for Japanese Nike commercial and contributed to the promotional projects for his first solo album as Threshold Houseboys Choir. His academic career started as a teaching assistant for architectural historian, Vincent Joseph Scully Jr. and his seminar, the Natural and Manmade in 1993. During his visiting fellowship at the Glasgow school of Art, he has been engaged in research on the process of integrated urban regeneration under the guidance of Giancarlo De Carlo and Isi Metzstein. He continued his pursuit in urban studies and participated in seminal research projects with MIT Media Lab and KieranTimberlake exploring high-rise modular housing, sustainability and design interventions for Dhaka, Bangladesh in 2005. He has served as an MFA advisor of Transart institute, University of Plymouth and teaches at Asagaya Institute of Art and Design as a professor of practice. He is a research associate at the New Centre of Research Practice found by Mohammad Salemy, Jason Adams and Reza Negarestani. Matsumoto is the recipient of Visual Art Open First Prize, FILE (Electronic Language International Festival) Prix Lux Finalist, Florence Biennale Mixed Media 2nd Place Award, Premio Ora Prize Italy 5th Edition, Premio Ora Prize Spain 1st Edition, Donkey Art Prize III Edition Finalist, Best of Show IGOA Toronto, Art Kudos Best of Show Award, Lynx International Prize Be Art Builder Award, Lumen Prize Finalist and Western Bureau Art Prize Honorable Mention. He was awarded the Gold Artist Prize from ArtAscent Journal, the 1st Place Prize from Exhibeo Art Magazine and the Award of Excellence from the Creative Quarterly Journal of Art and Design in 2015 and 2016. His work is part of the permanent collection of University of Texas at Tyler. His work, writings, and interviews were published in Kalubrt Magazine, University of North Carolina Wilmington Journal Palaver, Furtherfield.org, The Journal of Wild Culture, Studio Visit Magazine, Fresh Paint Magazine, H+ Magazine, International Artist Magazine, Made In Mind Magazine, Arizona State University Journal Superstition Review, Creative Review, Next Nature Network, Rhizome.org, Carbon Culture Review, KooZA/rch, Supersonic Art, Component Design (Winka Dubbeldam ed.), Post Digital Aethetics (Berry and Dieter ed.), Drawing Discourse (University of North Carolina Asheville), Highlike(SEPI-SP editors) and Drawing Futures (The Bartlett UCL) among others. Matsumoto s multidisciplinary projects have been exhibited recently at Meadows Gallery University of Texas at Tyler, S. Tucker Cooke Gallery University of North Carolina Asheville, Sebastopol Center for the Arts, National Museum of Korea, Van Der Plas Gallery, ArtHelix Gallery, Caelum Gallery, Limner Gallery, the Cello Factory, University of the District of Columbia, Lux Art Gallery, Studio Montclair, Manifest Gallery, Tenerife Espacio de las Artes, Art Basel Miami, ISEA International, FILE Sao Paulo, Nook Gllery and Arts and Heritage Centre Altrincham. He also had solo exhibitions at Transylvania University (2015), Los Angeles Center of Digital Art (2016) and Alviani ArtSpace, Pescara (2017). Links The Official Website https //www.ryotamatsumoto.com The New Centre Profile https //thenewcentre.org/people/ryota-matsumoto Prabook https //prabook.com/web/ryota.matsumoto/619708 Facebook https //www.facebook.com/ryota.matsumoto.718 Instagram https //www.instagram.com/ryt.matsumoto Enpedia https //enpedia.rxy.jp/wiki/松本良多 LinkedIn https //www.linkedin.com/in/ryota-matsumoto-68746080 Discogs https //www.discogs.com/ja/artist/5796857-Ryota-Matsumoto Muck Rack Journalist Profile https //muckrack.com/ryota-matsumoto
https://w.atwiki.jp/vipde3d/pages/18.html
何でもできるのに無料ww「Blenser」 まず、普通3Dソフトは高い。 特に、モデリングからレンダリングまで全部こなしちゃう「統合ソフト」は超高い。 例えばMaya。ここ見てみ。 http //store.autodesk.mc-webshop.com/html/item/001/002/item1061.html オンラインストア価格:976,500円 (本体価格930,000円) ( Д ) ゚ ゚ もうアホかと。バカかと。どんだけ足元見てんだと。 まあプロがつこうてるソフトなので当たり前なんだけど。 実は学割使うと10分の1になったりするけど。それでも10万以上。ねーよww そんなMayaに引けを取らないソフトがある。 しかも、ちゃんと統合ソフト。 その名は、 Blender Mayaで出来てコイツに出来ないのは殆どない。すごい。やばい。 何が一番ヤバイって、このBlender、タダ 。 タダってwwww無料wwwwマジでwwww100万のソフトと同じ事が無料wwww Maya涙目wwwwくやしいのうwwwwwやばいwwwwBlenderマジやばいwwwww そんなわけで、Blenderマジおすすめ。 まあ欠点といえば難しいので初心者には敷居が高いって事。 メタセコとかで慣れてから来るといいよ。 モデリングならメタセコでいいけどアニメとかまで無料でやるならBlender。 こんなのも作れる↓ 一から全部Blenderで作成したムービー、「Elephant Dreams」 http //www.youtube.com/watch?v=bsGEWHNJ3s8 2chスレ http //pc11.2ch.net/test/read.cgi/cg/1183414312/ 「Blender」は高機能なオープンソース統合3Dソフトです。 有志による開発で日々進化を続けており、高価なソフトに負けない機能を搭載しています。 公式サイト:http //www.blender.org/ ダウンロードはここから:http //www.blender.org/download/get-blender/ 日本語マニュアル・2ch過去スレ保管庫とFAQ JBDP-日本語翻訳プロジェクト:http //f11.aaa.livedoor.jp/~hige/ 初心者向け入門サイト Web/Blender Studio( http //wbs.nsf.tc/ )の 「本当に初めての方のために作成したチュートリアル」:http //wbs.nsf.tc/tutorial/tutorial_blender.html ギャラリー 公式サイトのギャラリー:http //www.blender.org/features-gallery/gallery/images/ Blender Art Gallery:http //centralsource.com/blenderart/index.php?lang=japanese Blender.jpの画像掲示板:http //blender.jp/modules/myalbum/
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Defender 基本データ Lvアップ Soulbind Reborn 基本データ Defender レアリティ Common 攻撃タイプ Melee スキル Block 1このカードを場に出した時、横一列の味方にBlock 1を付与 種族 Order 攻撃力 2 性別 Male HP 9 アンロック チュートリアル 進化前 無し 進化先 ※ステータスはLv1のもの(Soulbind、Rebornの補正無し) スキルの赤字はLv6で開放、青字はLv11で開放 Lvアップ 現在のLv Lvアップ時の能力増加 参考能力(Soulbind、Rebornの補正無し) 攻撃力 HP スキル 1 HP+4 2 9 Block 1 2 HP+2 3 攻撃力+1 4 HP+2 5 Block+2 6 HP+3 3 17 Block 3 7 攻撃力+1 8 HP+3 9 HP+5 10 第二スキル開放 11 HP+4 4 28 Block 3このカードを場に出した時、横一列の味方にBlock 1を付与 12 13 14 15 16 6 41 Block 5このカードを場に出した時、横一列の味方にBlock 2を付与 17 18 19 20 21 13 66 Block 8このカードを場に出した時、横一列の味方にBlock 6を付与 22 23 24 25 26 23 98 Block 12このカードを場に出した時、横一列の味方にBlock 10を付与 Soulbind Soulbind 能力増加 必要なキャラ 1 HP+2 2 HP+3 3 攻撃力+1 4 HP+4 Reborn Reborn 能力増加 1 攻撃力+1, HP+3 2 攻撃力+1, HP+4 3 攻撃力+2, HP+10
https://w.atwiki.jp/earthquakeinfo_en/pages/18.html
HEALTH HOSPITAL People without health insurance card can visit hospital for care. Hospital will check ID DOB Gov announced. DIABETES On March 14, Japan Diabetes Society announced the following contact numbers for diabetics affected by the Northeast Taiheiyou earthquake, Those who cannot contact their own doctor can contact the following numbers for advice on insulin and medicines and for medical counseling. Counseling Contact address Iwate Prefecture Dr. Takahashi Dr Sato, 0196 51 5111 Miyagi Prefecture Dr. Ishigaki, 022 717 7611 (daytime), 022 717 7856 (night) Fukushima Prefecture Koriyama City Dr. Sato Watanabe 024 547 1111 Aizu City Dr. Tsukamoto 0242 26 3151 Iwaki City Dr. Ono 0246 26 3151 Dr. Taneda 0246 45 3309 Ibaragi Prefecture Dr. Ogiwara Dr. Oka 0264 23 1111 Contact address for Insulin Novo Nordisk http //www.novonordisk.co.jp Daytime Monday to Friday (9am to 6pm), 0120 180363 Night and weekend - 0120 359 516 Sanopi Aventis http //www.sanofi-aventis.co.jp For patient 0120 497 010 (24/7) Lily Answers 0120 390 605 Artificial Dialysis Availability of dialysis Hokkaido 14.Mar. 2011 total 48 people Tomakomai city hospital 9, National Hospital Organization( NHO) Hokkaido medical center 3, Teine Keijinkai hospital 5, Tomakomai Nisshou hospital 6, Nikkou Kinen hospital 10, Sapporo North clinic 10, Houseikai Higashinaebo hospital 5 15.Mar. 2011 total 7 people Tomakomai city hospital 2, NHO Hokkaido medical center 5 Aomori 14.Mar. 2011 total 27 people Aomori Rousai hospital 10, Hachinohe Red Cross hospital 10, Aomori prifecture central hospital 7 15.Mar. 2011 total 15 people Aomori Rousai hospital 5, Hachinohe Red Cross hospital 10 Iwate 14.Mar. 2011 total 6 people Iwate prifecture Tanzawa hospital 6 15.Mar. 2011 total 10 people Iwate prifecture Tanzawa hospital 10 Miyagi 14.Mar. 2011 total 15 people Tohoku University 15 15.Mar. 2011 total 15 people Tohoku University 15 Sendai A 14.Mar. 2011 total 15 people Sendai Shakai Hoken hospital 15 15.Mar. 2011 total 15 people Sendai Shakai Hoken hospital 15 Akita 14.Mar. 2011 total 54 people Yamagata University Hospital 4, Shonai Amarume hospital 20, Yabuki Shima clinic 20, Yamagata Saisei hospital 10 15.Mar. 2011 total 131 people Kenyukai 27, Yamagata University Hospital 4, Shonai Amarume hospital 30, Yabuki Shima clinic 70 Fukushima North 14.Mar. 2011 total 30 people Ogihara urology and Ophthalmology clinic 30 15.Mar. 2011 total 50 people Ogihara urology and Ophthalmology clinic 50, Shakai Hoken Nihonmatsu hospital 15 Aizu area 14.Mar. 2011 total 5 people Fukushima Bange Kousei General hospital 5 Ibaragi 14.Mar. 2011 total 61people Namegata Area General hospital 10, Ibaragi Central hospital 20, Tsukuba University hospital 6, Yamanote clinic 20, Toride Kyodo General hospital 5 15.Mar.2011 total 56 people Namegata Area General hospital 10, Ibaragi Central hospital 30, Tsukuba University hospital 12, Miyamoto hospital 4 WATER This was originally posted in New Zealand Health Board information. http //canterburyearthquake.org.nz/2011/03/11/important-public-health-information-from-cdhb-2/ Please read this if you have very low pressure, and you believe that water supply in your area is damaged. If you are worried, however not so sure, please contact to your local government if its available. IMPORTANT PUBLIC HEALTH INFORMATION • Boil or treat all water from taps and tankers before drinking, brushing teeth or using in food preparation. Bringing water to the boil is sufficient to kill bugs. Water needs to be boiled even if the smell or taste of chlorine is present. If you cannot boil water, treat it by adding 1 teaspoon of household bleach per 10 litres of water and leave for 30 minutes. • Waterways are contaminated with sewage. Avoid contact with rivers, sea water, ponds, puddles or other surface water. Do not swim, paddle, fish, or gather shellfish or any other food from oceans and rivers. • Take care when disposing of human waste (faeces, poo, vomit etc). Only solid waste can go into your red bin, and should be tightly wrapped in plastic. Wash your hands immediately after dealing with any human waste. • Wash your hands or use hand sanitiser often, particularly after toileting, and before and after eating or preparing food. • If you don’t have running water, make a plan to move in with a friend or relative who has running water if you get sick. When you are sick, running water (for hand washing and toileting) is much more important. • If you are sick, try to limit contact with other people, do not go to work and do not prepare food for anyone. • Take extreme care with food – particularly with food that should be refrigerated. Dispose of smelly, slimy, mouldy or discoloured food immediately. Do not refreeze food once power returns. • Water coolers – don’t use them until the boil water notice is lifted. When the boil water notice if lifted, ensure they are cleaned or maintained before resuming use.
https://w.atwiki.jp/replicachanelbags/pages/14.html
. Your company have to customer service and the client see it every day of Your competitors attention. Your thrive. They got from 15 different shops of the same sales letter. They heard the same ShunKouLiu and the same commitment. In fact, your customers more and more tired of them. Your marketing activities, you can shoot! Just think about it. You may lose money, because your current marketing activities is the old and dull. It any special or spectacular. You spend tons of money, just average? Your company needs a new customer service activities, and provide new and repeat business. It needs a lead to machine, it needs education your company and service existing customers. To do this, you do not need to pay thousands of dollars. You don t need to employ the world s most important marketing company, you must do not need to spend your time, create new ideas. It s time to enterprise to realize their customers really want? They want from you honest answer. They want you to solve their problems. They hope that you can be in the area of experts. They will trust you. They want to know that you have their best interest as its starting point and goal, will do all it can, and make them happy. The most successful enterprises are using The Internet revolution. They defend their currently is the main content of the construction of the website, or they have already begun to brand new company to fill the void of the present market. You, can create targeted, cause, consumer focus on site, less than the cost of a yellow pages to provide the goods advertising. These days, you don t even need to learn HTML or some other seemingly foreign language. This website is explosion and to make his own web site. The trick is to find your company for the production of the results. To do a quick search engine inquires "enterprises" or "Internet business" job, you will be the result of the floor. The latter search bring more than 1.47 million results. How do you know which one? More important, how do you know which is legal? Do your research. Create a website is the easy part, these days. Forward-looking thinking of the business owners today the key content. No, they are focused on creating great content in Google and other search engine ranking is very good. They create web pages, answering their questions of customers. It s a huge cycle. A stranger in the Google search on a hybrid car. She in the first page of search results to see your items. She click access your site. Provide you with the amazing hybrid cars content ten thousand tons of her. She began to trust you, because she felt, although you are a hybrid car authority. You is for her a free ebook or free report. She knew that trust you enough to buy hybrid cars. Do the book, you see the cycle? A stranger into your business balderdash fan, because she knew that you think your field leader. For more information , come and visit strong a href="http //www.monsterbeatsale.org" beats by dre /a /strong . There you can learn more about strong a href="http //www.greatwatch.org" replica chanel bags /a /strong which is the best strong a href="http //www.justhandbagshop.com/" discount Chanel bags /a /strong on the market. Read more helpful news about strong a href="http //rift.brosale.com" Rift Platinum /a /strong here. Thanks.
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Clinical Tests Total Cholesterol 200 mg/dl HDL 60 mg/dl LDL 130mg/dl Triglycerides 150 mg/dl Glossary leptin (the hormone that tells us we re full) ghrelin (the hormone that tells us we re hungry) alkaline promoting -Fruits, vegetables, tofu, beans and some nuts and seeds are alkaline-promoting foods. acid promoting - Dairy, eggs, meat, most grains, processed foods, and many convenience, packaged foods tend to be more acidic Ginger, an alkaline spice, is also an anti-inflammatory. Multiple studies using ginger have shown it to be effective in reducing muscle pain and soreness after workouts. Capsicum, the spice found in chilies and hot peppers, also has anti-inflammatory properties, and is alkaline in nature. Training Plans Trifuel Magazines, etc. LifeTime Fitness US Masters Exercise Barefoot running Think like a pro Train thru the pain USA Triathlon Create a training plan 4 ways to avoid a bonk 6 tips for running in the heat 3 drills for open swim Strength Training for running Role of HR training 3 bike workouts 5 Laws of weight training Active.com main triathlon page 3 Things I liked from yoga class Rowing (can do anywhere and great for abs) Side Squart (good groin stretch and strengthener) Hip Stretch (great for outer hip. Start from push up) 48 hours prerace Swim Strength Training Fun treadmill workouts Improve your run all day long Push past those last few miles 5k - 8 points Build your running endurance Improve your stride 6 Solutions to midrun issues Perfect Pacing Survive the open water swim Race Recap Running Form Slay the fatigue monster Cycle Training secrets 20 cycling questions Health SuperShakes Pre-/Post-Meals in 15 minutes Exercise helps avoid aging Eat every 3 hours 5-6p of fish oil-How will you die? Chocolate Good Milk good for recovery Eggs good Hydration articles Smoothie and other stuff Telomerase extend your life? Spirulina 4 snack recipes 7 drinks to improve your performance Power of antioxidants Boost immune system Structure Your Workouts The same basics apply here as in any workout. Start with a warm-up of 10-12 minutes. Put in some technical focus for three to five minutes. Perform the main body of your workout, and then follow with seven to 10 minutes of cool-down. Three rides a week in the winter will keep you in shape and improve your bike ability. Drill ride. The main body consists of four sets of 30-second one-footers, with two minutes of recovery. To perform a one-footer, remove one cleat from the pedal and rest that foot safely on the frame of the trainer. Concentrate on 30 seconds of smooth, fluid circles using just one foot. Switch feet and take two minutes of easy spin with both feet as recovery. The next drill is four 30-second spin-ups with two minutes’ recovery. To perform a spin-up, start at 90 rpm in a moderate gear. Gradually increase your cadence to 95, 100, 105 rpm and so on while still in that same gear. After 15 seconds of increasing cadence, get to your fastest spin which is still very smooth (no hopping around in the saddle) and hold that for 15 seconds. Take a full two minutes of easy circles between each for recovery. Interval ride. After a solid warm-up, shift into a higher gear and commit to going very strong for two minutes. You can determine how intense that effort should be with a heart rate monitor, by rate of perceived effort or by breath rate. Then, spin easy for three minutes. Start with three rounds, and as fitness develops, go to four or five rounds. After that, increase the duration of the effort. Eventually, reduce the recovery time. Steady state. After a solid warm-up, settle into a pace that will last 15-30 minutes. Make this a challenge, but not nearly as intense as the effort in the interval ride. Again, use either heart rate, perceived effort or breath rate to decide on the intensity. Hold this effort steady and strong for the full duration, and concentrate on good pedaling mechanics. Be sure to leave plenty of time for a quality cool-down. Vitamins Name Amt %DV True Need A 3500 UI 70% C 90mg 150% D 400 IU 100% E 30 IU 100% K 25cg 31% B1 1.5mg 100% B2 1.7mg 100% Niacin 20mg 100% B6 2mg 100% Folic Acid 500 mcg 125% B12 6mcg 100% Biotin 30mcg 10% Pantothenic Acide 10mg 100% Calcium 200mg 20% Iron 18mg 100% Phosphorus 109 mg 11% Iodine 150mcg 100% Magnesium 100g 25% Zinc 11mg 73% Selenium 55mcg 79% Copper .9mg 45% Manganese 2.3mg 115% Chromium 35mc 29% Molybdenum 45 mcg 60% Chloride 72mg 2% Potassium 80mg 2% Lutein 250mcg Lycopene 300mcg Diagnostic/Lab Tests Heart Test Range Notes Total Cholesterol 200 HDL+LDL+(Trig/5) HDL 59 LDL 100 Triglycerides 150 CHOL/HDLC 3.5 Total/HDL-Important Cardio CRP 1-3 Important Thyroid TSH/T3 .4-.4.5 Kidney Creatinine .5-1.3 EGFR 60 Bone Calcium 8.6-10.2 Pancreas Glucose 65-99 Hemoglobin A1C 6% EAG Liver Alkaline phosphatase 40-115 Bilirubin, Direct .2 Bilirubin, Total .2-1.2 GGT 3-70 AST 10-35 ALT 9-60 Protein, total 6.2-8.3 Guided Imagery Guided Imagery works best when you can close your eyes and listen to another voice. The following script was adapted from a stress-buster exercise available at www.thehealingmind.org. a site that offers many similar resoureces. Begin by getting comfortable where you are...take a couple of slow, deep breaths...when you breathe in, notice that you re bringing in fresh air, oxygen and energy, which can help you fuel and recharge your body...and when you breathe out, let go of any unnecessary tension, discomfort or worry...give yourself permission to relax...as you relax, let your eyes close and begin to focus inside. Imagine yourself in a place you love...somewhere beautiful, peaceful, comfortable and safe...somewhere you know or somewhere that feels good for you to be in...imagine it is yours... Intice the colors and sounds there...notice the air, the fragrances...notice the time of year or time of day...nitce the temperature and how you ve dressed...this is a place where your body can relax and revitalize...take the time to enojoy it...if your mind wanders for time to time, focus on your breatha dn bring yourself back to your beautiful place...remember you can come back here whenever you like. When you re ready to return to the outer worlkd, slowly let the images fade and go back inside...bring the feelings of safety, relaxation and revitalization with you...let yourself return energized and refreshed, ready to make the best of the day ahead. See also http //www.healthjourneys.com http //www.simplyaudiobooks.com http //www.learnoutloud.com
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Designer diaper bags are having in demand to Mothers and Dads. This is as a result of top-quality top quality they offer as well as the remarkable styles and layouts that they have. Amongst the various designer infant bags and brands, Kalencom diaper bags tend to be more economical but offer subtle form of infant luggage. Kalencom luggage do hold the points that moms typically search for just a diaper bag. Their selection of child bags gives versions of colours, models and style and design. The colours of Kalencom baggage are usually playful and ranges from vivid to darkish. They usually blend and match shades that happen to be extremely trendy and acceptable for stylish mothers. The type, about the other hand, is of numerous forms as well. There are actually sling bags, messenger, tote little one bags, backpack, traveler little one bags and a lot of other folks. Patterns of Kalencom diaper baggage are extremely resourceful specifically in time period of canvas prints. They are into mixing bao bao tote modern day touch to simple, which is favorable for moms. Some of the their assortment are definitely the Aqua Corduroy - Laminated Buckle, Avocado - Laminated Buckle, Baby Blue - Laminated Buckle Bag, Newborn Pink - Laminated Buckle, Little one Pink - Final Tote, Seaside Stripes - Coated Buckle as well as the Beatnik Vibe Starbright Red - Laminated Buckle. Visible in these bags tend to be the selection of colours which they integrate inside their diaper baggage. They also commonly accentuate them with buckles to include texture into the luggage and make it far more trendy. T o internet site additional in their types tend to be the Black Child Diaper Backpack, Black Urban Sling, Black - Quilted Traveler, Blue Greatest Tote and the Blue Ripstop Sam s Messenger. These luggage are important to folks considering that they re very purposeful each time they may have to go out with their infant. It presents them the benefit on considering what bag can have the substantially stuff just like the milk bottles, diapers, dresses, kerchiefs, and other folks. These bags are guaranteed to manage that. Additionally, these are typically intended in these kinds of a way that it is roomy ample and properly pocketed to arrange factors inside in an organized fashion and for your ease on rapidly acquiring whatever you require. Kalencom child baggage embedded dior belt these requirements of their products and solutions instead of only that for they include a contact of femininity of their extremely fashionable diaper luggage. They realize that mothers definitely do like luggage and that their fascination for stylish a person shouldn t stop regardless of whether they may be searching for a diaper bag. Certainly, moms are still entitled for being glamorous even if little ones are there. However, style should blend nicely with practicality that is certainly why Kalencom newborn luggage are priced affordably. They re the benefits of Kalencom little one luggage. You get the type and layout the two for vogue and features with reasonable selling prices to provide moms practicality.
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INDEPENDENT LABEL BRIDGE INC. http //bridge-inc.net/ 2005-12-21 BRIDGE-036 V.A. / NO NEW YORK 2005-10-28 BRIDGE-037 ジャスティン・ヒースクリフ / JUSTIN HEATHCLIFF 2006-01-20 BRIDGE-041 富樫雅彦 高木元輝 / ISOLATION 2006-01-20 BRIDGE-042 佐藤允彦 / HOLOGRAPHY 2006-02-23 BRIDGE-043 佐藤允彦トリオ / PALLADIUM 2006-02-23 BRIDGE-044 佐藤允彦トリオ / DEFORMATION 2006-02-23 BRIDGE-047 佐藤允彦 / 豹は走った 2006-03-17 BRIDGE-048 富樫雅彦カルテット / WE NOW CREATE 2006-03-17 BRIDGE-049 集団疎開 / その前夜 2006-06-06 BRIDGE-061 沖至トリオ / 殺人教室 2006-05-30 BRIDGE-062 菊地雅章 / ヘアピンサーカス (Released non paper sleeve) 2006-11-29 BRIDGE-072 宮崎美子 / Mellow 2006-11-28 BRIDGE-073 サイエンス・フリクション / サイエンス・フリクション 2006-12-05 BRIDGE-075 CHRIS / POODLE 2007-02-26 BRIDGE-076 ティン・パン・アレー, パラシュート / メルヘン・ポップ 2007-02-26 BRIDGE-077 鈴木茂一 / WHITE HEAT 2007-02-03 BRIDGE-080 V.A. / GUITAR WORKSHOP 2007-03-03 BRIDGE-081 V.A. / GUITAR WORKSHOP VOL.2 LIVE 2007-04-04 BRIDGE-082 V.A. / GUITAR WORKSHOP VOL.3 DIRECT DISK 2007-05-28 BRIDGE-088 鈴木さえ子 / I WISH IT COULD BE CHRISTMAS EVERYDAY 2007-05-28 BRIDGE-089 鈴木さえ子 / Visinda og Leyndardomur(科学と神秘) 2007-03-03 BRIDGE-092 中田喜子 / 白い汽車 2007-05-02 BRIDGE-099 安田南 / South. "Yasuda Minami Live at The ROB-ROY" 2006-11-20 EGDS-4 ムーンライダーズ / アマチュア・アカデミー 19頭身 http //www.19-t.com/ 2003-12-01 spy005 utabi / Manchurian Candy 333discs http //www.333.ro/ 2004-10-16 333D-09 V.A. / ドレミでうたおう 2004-11-10 333D-12 naomi goro / Presente de natal Alchemy Records http //www.kt.rim.or.jp/~jojo_h/ar/p_top/ 2004-07-15 ARCD-155 The原爆オナニーズ / O dd On Liveitself + 原爆階段 / Acid Soul 2005-03-10 ARCD-161 NOISE / 天皇 2005-06-10 ARCD-163 V.A. / 愛欲人民十二球団 +3 (Remaster) Brain Escape Sandwich Rec. http //besr.jp/ 2006-04-25 besr-008 Baiyon / Like a school on lunch time BUDDHAMASK RECORDS 2003-05-05 BMRC-001 ワッツーシゾンビ / WATUSI ZOMBIE BUMBLEBEE RECORDS http //fweb.midi.co.jp/~bumblebee/ 2004-07-20 BBCDE-024 Tom Ardolino "unknown brain" 2005-12-26 BBCDE-026/7 久下惠生 / Kugged (2CD) CARAWAY RECORDS http //www.carawayrecords.net/ 2005-12-21 CARA-3010 NRBQ "All Hopped Up" 2005-12-21 CARA-3011 NRBQ "Kick Me Hard" 2005-12-21 CARA-3012 NRBQ "Tiddly Winks" 2005-12-21 CARA-3013 NRBQ "Tapdancin Bats" CLUB LUNATICA http //www.clublunatica.com/ 2006-02-23 CL-012 PUSSE / 軽い吐息 2006-02-23 CL-015 遊星ミンツ / de souvenir 2006-02-23 CL-019 V.A. / 福神町綺譚音曲集 音福 de-FRAGMENT http //www.de-fragment.com/ 2006-10-20 FRAGMENT-601 ロボ宙 DAU / Life Sketch FMN SOUND FACTORY http //news.fmn.main.jp/ 2002-04-26 FMC-023 DIESEL GUITAR / Stream of Lights 2002-07-05 FMC-024 山本精一 PHILIP SAMARTZIS / DANCE 2002-06-07 FMC-025 ジギタリス / ジギタリス 2005-11-28 FMC-038/9 大友良英 produce さがゆきsings / see you in a dream moph record http //www.mophrec.net/ 2007-06-26 mcd002 V.A. / sneaker MORI RECORDS http //www.morirecords.org/ 2007-03-06 MRR-0001 monoeye / atocata utacata OZ DISC http //www005.upp.so-net.ne.jp/ozdisc/ 1998-05-10 OZD-056 湯浅湾 / 歯の生えたケツの穴 2002-08-31 OZD-089 永田一直 湯浅学 / ながゆで 2003-06-30 OZD-090 JON(犬) / ファースト・アルバム 2003-08-31 OZD-099 湯浅湾 / 湯浅湾ライブ POET PORTRAITS http //www.poetportraits.com/ 2001-01-18 PPR-23CD Moools / backgroundmusic easylistening (Papersleeve CD Released on 2004-11-25) PSF Records http //www.psfmm.com/ 2003-08-25 PSFD-148 DARE DEVIL BAND / 猪武者 2004-11-01 PSFD-157 平野剛 / Corridor of Daylights 2001-01-25 PSFD-1001 ザ・スターズ / TODAY 2002-11-05 PSFD-8014 灰野敬二 / まずは 色を無くそうか!! 2005-03-15 PSFD-8020 灰野敬二 / 宇宙に絡みついてる我が痛み 2006-04-08 TOMOKAWA-1 友川カズキ / 無惨の美 2006-04-08 TOMOKAWA-2 友川カズキ / 花々の過失 2006-04-08 TOMOKAWA-3 友川カズキ / Live Manda-La Special 2006-04-08 TOMOKAWA-4 友川カズキ 三上寛 / 御縁・日本青年館ライブ 2006-04-08 TOMOKAWA-5 友川カズキ / 渋谷アピア・ドキュメント 2006-04-08 TOMOKAWA-6 友川カズキ / 中原中也作品集 2006-08-20 ISKRA-001 高柳昌行 / 侵蝕 2005-02-22 MKCD-1/2 三上寛 / 十九歳二ヶ月十六日夜。 2005-12-21 MK-3 三上寛 / 1972 高知大学ライブ 2005-12-21 MK-4 三上寛 / 補遺 2007-03-25 MK-5 三上寛 / 寛流・韓国初ライブ 2006 rev-node http //rev-node.hp.infoseek.co.jp/ 2005-03-19 RNCD-009/10 Test Pattern / hyoutan (2CD) ROSE RECORDS http //www.sokabekeiichi.com/rose/ 2005-07-25 ROSE-23 Lantern Parade / LANTERN PARADE 2006-01-31 ROSE-29 冬の踊り子 / JAZZ 2006-04-21 ROSE-33 中村ジョー / Blue Box 2006-09-21 ROSE-40 島津田四郎 / 島津田四郎 2006-10-06 ROSE-42 曽我部恵一 / 東京コンサート 2006-12-22 ROSE-45 曽我部恵一 / LOVE CITY Tiliqua Records http //tiliqua-records.com/ 2005-07-15 TILAR-5001CD 高柳昌行 / ACTION DIRECT 2006-02-01 TILAR-5002CD 池玲子 / 恍惚の世界 2006-08-25 TILAR-5003 the Tree people "Tree people" 2006-03-27 TILAR-5004 谷ナオミ / 悶えの部屋 2006-03-27 TILAR-5005 桑原幸子 / 桑原幸子とあなた 2006-07-21 TILAR-5006 田口久美 / エマニエル夫人-甘い夜のためいき 2006-11-24 TILAR-5007 プティマミ(麻里圭子) / Girl Friend Baby Doll 2007-04-10 TILAR-5008 高柳昌行とニュー・ディレクションズ / インディペンデンス TOAD RECORDS http //www.toadrecords.com/ 2003-03-16 TOAD-001 DILUTE "The Gypsy Valentine Curve" (2CD) 2005-04-22 TOAD-003 DEERHOOF / GREEN COSMOS 2006-08-04 TOAD-004 2UP / 交信不能です、ミスター・ポワロ 2006-09-15 TOAD-005 THE ADVANTAGE "UNDERWEAR SO BIG!" (canceled) UMMO Records/MIDI Creative http //www.noble-label.net/ 2003-04-10 CXCA-1125 She s Pippi / She s Pippi 2005-02-25 CXCA-1160 world s end girlfriend / The Lie Lay Land 2006-03-10 CXCA-1183 kazumasa hashimoto / Gllia いぬん堂 http //www.inundow.com/ 2002-12-20 WC-31 コクシネル / コクシネル 2005-08-05 WC-047 コクシネル / re-incarnation 2005-08-05 WC-048 THE GOD / DODEMO IIZE 漫想社 http //www.geocities.jp/allhanshinkyojinyasukiyo/manso/ 2007-02-10 MANSO DISC 005 俺はこんなもんじゃない / 2
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Bubble Tanks Tower Defense URL バージョン1.5 http //armorgames.com/play/6338/bubble-tanks-TD-1-5 バージョン1 http //armorgames.com/play/4962/bubble-tanks-tower-defense http //www.kongregate.com/games/HeroInteractive/bubble-tanks-tower-defense (※一部ArmorGamesでしかプレイ出来ないステージ有り) 概要 自由配置型。シューティングゲーム「Bubble Tanks」シリーズのスピンオフ作品。 砲台を4つ揃えて配置する事で巨大な砲台に合体出来るのが最大の特徴。 作者はHeroInteractive。 動画URL http //www.youtube.com/results?search_query=Bubble+Tanks+Tower+Defense http //www.youtube.com/results?search_query=Bubble+Tanks+TD 基本事項 ショートカットキー 砲台1 Normal 2 Area Brust 3 Anti Ghost 4 Boost 敵キャラクター 攻略 バグ・仕様 コメント 基本事項 チャート式のステージ制で、順次クリアしていく事でプレイ出来るようになる。 「NEXT WAVE」をクリックすると次のWAVEを開始。 画面下のWAVE進行表をクリックすると、クリックしたWAVEまで直接早送り。 敵には空(Ghost)・地の2種類があり、それぞれ対応した砲台でしか攻撃出来ない。 ショートカットキー キー 機能 T 砲台を設置 S 砲台を売却 1~4 対応した数字の砲台へアップグレード P 一時停止/解除 砲台 名前の前に*があるものは1.5より追加された種類。 1種類の基本砲台から各種砲台へアップグレードしていく。 基本砲台のみ売値と買値が等しい。 攻撃間隔の1は0.1だと思われる。 名前 攻撃力 秒間攻撃力 射程 攻撃間隔 コスト Initial Tower 10 40 60 15 10 1 Normal Normal 基本的な攻撃砲台。 レベル4で射程が大幅に上昇し、 中央配置ならマップ全体をカバー出来る。 名前 攻撃力 秒間攻撃力 射程 攻撃間隔 コスト Basic Normal 15 60 70 15 18 Normal 2 25 100 80 15 32 Normal 3 70 280 100 15 90 Sniper Tower 180 720 350 15 225 Machine Gun 攻撃速度が速い。 名前 攻撃力 秒間攻撃力 射程 攻撃間隔 コスト Machine Gun 20 120 70 10 40 Machine Gun 2 45 337.5 80 8 100 Machine Gun 3 75 750 100 6 190 Splash Tower 着弾地点の周囲へもダメージが入る範囲攻撃。対地専用だが、 対空攻撃可能な砲台と合成させると対空にも範囲攻撃効果が付く(バグ?)。 名前 攻撃力 秒間攻撃力 射程 攻撃間隔 コスト Splash Tower 35 105 80 20 50 Splash Tower 2 75 215 90 20 115 Splash Tower 3 200 600 110 20 250 *Beam Splash Towerから作れる。 敵を攻撃すると絶え間なく攻撃する。合成した時にこれが混ざっていると何があっても砲の部分がBeamの砲の絵と同じになる。対地専用。 合体させる前だとSniper Tower等の方が強かったりする事もあるが、 火力の高い砲台と合体させると高い火力で絶え間ない攻撃になる為、 急激に強くなることがある。 名前 攻撃力 秒間攻撃力 射程 攻撃間隔 コスト Beam 2 80 75 90 Beam2 5 50 50 240 *Poison 毒を発射。攻撃を受けた敵は一定時間ダメージを受け続ける。 レベル3になると毒にスプラッシュ効果が付く。 名前 攻撃力 秒間攻撃力 射程 攻撃間隔 コスト Poison 25 60 15 50 Poison2 35 70 12 110 Poison3 50 80 10 250 2 Area Brust Slow Burst 範囲内の全ての敵の移動速度を低下させる。 Ghostにも効果があるので、意外と使える砲台。 名前 攻撃力 射程 攻撃間隔 コスト Slow Burst 0 50 30 35 Slow Burst 2 0 70 30 90 Slow Burst 3 0 90 30 180 Area Weaken 範囲内の全ての敵を弱体化。 名前 弱体化時間 射程 攻撃間隔 コスト Area Weaken 短い 50 30 80 Area Weaken 2 普通 55 30 180 Area Weaken 3 長い 70 30 220 *Confuse Area Weakenから作れる。 攻撃を受けた敵は一定時間移動方向が不安定になる。対地専用。 名前 射程 攻撃間隔 コスト Confuse 70 30 100 Confuse2 90 35 180 Area Burst 範囲内の全ての敵に攻撃。対地専用。 合体のさせ方によっては、 画面全体攻撃 も可能になる。 しかし、レベル1で敵が単体だとInitial Towerより攻撃力が低い。 名前 攻撃力 秒間攻撃力 射程 攻撃間隔 コスト Area Burst 10 30 50 20 35 Area Brust 2 20 60 60 20 50 Area Brust 3 50 150 70 20 115 Area Brust 4 160 480 90 20 350 *Suicide 範囲内に敵が来て少しすると爆発。 メガタワーに混ぜるとArea Burstと同じ事をする。 ※このタワーは更新されてから合体不可能になった。(一つでもこれが混ざっていると合体不可能) 名前 攻撃力 射程 攻撃間隔 コスト Syicide 200 40 1 5 Syicide2 520 55 1 10 Syicide3 1700 70 1 20 3 Anti Ghost Anti Ghost 普通な対空砲台。最大レベルで射程が一気に伸びる。 また、単体ではこちらの方がダメージが大きい。 名前 攻撃力 秒間攻撃力 射程 攻撃間隔 コスト Anti Ghost 20 80 90 15 20 Anti Ghost 2 40 160 100 15 40 Anti Ghost 3 100 400 125 15 100 Anti Ghost 4 250 1000 250 15 250 Ghost Splash 着弾地点の周囲へもダメージが入る範囲攻撃。対空専用。 名前 攻撃力 秒間攻撃力 射程 攻撃間隔 コスト Ghost Splash 50 150 70 20 50 Ghost Splash 2 120 360 90 20 130 Ghost Splash 3 280 840 150 20 325 4 Boost Damage Boost 隣接する砲台の攻撃力を上昇する。 ブースト系のタワーは3つあるが、Damage Boostの場合は基礎攻撃力から効果分の攻撃力を足すだけで、 どんどん1.5倍ずつ増えて行くわけではない。 例:攻撃力100の砲台にDamage Boost 4が3つ=100+(100x0.5x3)=250 名前 上昇率 コスト Damage Boost 25% 40 Damage Boost 2 30% 50 Damage Boost 3 35% 90 Damage Boost 4 50% 190 Range Boost 隣接する砲台の射程を上昇する。 このブーストとFire Rate Boostの場合は、効果は乗算となる。 例:射程50の砲台にRange Boost 3が2つ=50x2x2=200 名前 上昇率 コスト Range Boost 40% 40 Range Boost 2 60% 75 Range Boost 3 100% 175 Fire Rate Boost 隣接する砲台の攻撃間隔を上昇する。 ただし、攻撃間隔は1より短くならないので注意。(バースト系の場合は10) 名前 上昇率 コスト Fire Rate Boost 20% 60 Fire Rate Boost 2 30% 115 Fire Rate Boost 3 50% 225 メガタワー・メガメガタワー 正方形状に並べた4基の砲台を最大レベルにした後、左上の砲台をクリックするとMマークが現れる。 クリックすると、4基の特徴・能力を併せ持った強力な巨大砲台(メガタワー)に合体出来る。 同様にメガタワーを4基並べて合体するとメガメガタワーになる(それ以上の合体は存在しない)。 また余談だが、対地攻撃の攻撃間隔1と対空攻撃の攻撃間隔1は、 対空のほうが重なって見えるからこちらの方が速いように見えるが、 実は対空の場合、弾速が遅く、一定間隔で止まるのでどちらも同じである。 敵キャラクター 名前の前に*があるものは1.5より追加された種類。 名前 色 特徴 Basic 灰 何の特徴もない普通の敵 Fast 水 体力は脆いが移動速度が速い Ghost 黄緑 砲台・壁などを無視して一直線に進む飛行タイプ(ボスでも半透明) Splitting 赤 倒すと複数に分裂する Slow 紫 移動速度は遅いが、体力が高い上、Slow Burstの効果を受けない Spawner 黄 必ず1体しか出現しないが、自分のコピーに成長する泡を産み落とす(コピーは泡を産み落とさず、若干遅い)ちなみにコピーも金を落とすので、わざと増殖させた方が若干儲かる Regenerative 橙 常時体力を回復する。耐久力は多少脆い *EMP ピンク 倒すと周囲に電磁波を放ち、タワーをしばらく攻撃不能にする。電磁波の射程はタワー1つ分 *Stealth 白 攻撃を与えないと徐々に透明になる(攻撃すると元に戻る)。耐久力は多少強い(?) *Swarm 青 移動速度が2種類あり(どちらかはランダム)、他の敵より出現数が多い *Cursed 深緑 倒すとGhostに変身するこの敵が変身したGhostは常に遅い BOSS 黒 各タイプの体力強化バージョン 攻略 メガタワーの早急な設置が攻略ポイント。メガタワーさえ完成してしまえば、後はどうにかなる。一部ステージでは完成を急ぐと逆に弾不足で大量の敵に抜かれる事もあるので注意。 初期タワーは売価がコストと同じなので、コストを消費せずジャグリングが可能。その分、ステージによってはジャグリングがプレイの前提となる。 また、コスト効率は何故か最初のInitial Towerが一番良い。最初はInitial Towerだけを並べていき、後に砲台を強化する、という戦略も有効。 ゲームのシステム上、タワーは「射程範囲内にいるもっとも出現が古い敵」から攻撃する。多くの場合これは経路上の先頭に立つ敵であるが、ジャグリングや敵の分裂によって経路の後方になることがある。後から出現したスピードの速い敵にも注意。 バグ・仕様 ごくまれに、敵が経路を見失い、Ghostと同じようにタワーや壁などの障害物を無視して移動し始めることがある。バグ発生時の対処法は、どこでも良いからタワーを1つ設置or除去を行うこと。経路が再探索され、敵はもっとも近い経路へ移動し、通常の動きに戻る。 ステージ終了してから選択画面に戻る時、メニューが消えずに画面に残ってしまう事がある。 Splittingは通常なら、そのままの絵で分裂するが、bossになると、bossのRegenerativeのグラフィックになってなって分裂し、普通の分裂したSplittingと同じグラフィック(黒)になる。原因不明。 敵が画面外に出て、画面がゆれている時に、上のボタンをおしてゲームを終了すると、赤い部分が見える。 Beamを混ぜたMega Tower(Mega Mega Towerも同様?)に限り、敵を感知しても攻撃しなくなる事がある。そうなってしまうと売らない限り新たに攻撃をしなくなってしまう。 Splittingが分裂した後、稀に無敵化してしまう事がある。原因不明。 コメント すいません。手抜きで。 -- (カタバミ) 2010-04-16 20 09 52 作成ありがとうございます。大した量にもならないと思うので、勝手ながらコメントページはこのページに統合させてもらいました。 -- 管理人 (2010-04-16 20 48 00) えーっと・・・まだウィキになれてないので・・・ -- カタバミ (2010-04-16 21 15 42) Area Brust系 紫色敵を遅くする(対空オッケー) 黄色敵にダメージ -- カタバミ (2010-04-16 21 42 16) Splash TowerとGhost SplashとNormalとMachine Gunを合体してみよう。 -- カタバミ (2010-04-17 14 23 07) ボスは3体ぐらいでるよ -- カタバミ (2010-04-17 19 01 24) 合成した砲台・・・デザインが変わる。 これは砲撃系があるかないかで変わる。 -- カタバミ (2010-04-17 19 04 02) 結構いいねこれ -- 名無しさん (2010-04-21 21 45 04) 全砲台の画像作りますか? -- カタバミ (2010-04-22 17 13 59) 画像の張り方教えてくれ -- カタバミ (2010-04-24 15 19 35) 画像貼ってみたよ。ショボイかもだけど。 -- jj (2010-04-25 21 30 24) メガタワーはスナイパー×2・スプラッシュ・マシンガンが一番扱いやすいと思うのだ。強くて安い! -- jj (2010-04-25 21 42 23) Burst系のメガタワーにRangeBoost合わせると全画面Burstにw -- 名無しさん (2010-04-26 01 33 51) 全部の砲台の画像取ったけど・・・どうやって張る? -- カタバミ (2010-04-26 14 11 21) Area Burst などを混ぜたメガタワーは速くてもスピード10 -- カタバミ (2010-04-26 14 14 54) 砲台の画像はページ重くするだけだろう・・・ -- 名無しさん (2010-04-28 18 14 50) 因みにメガタワー、メガメガタワーの画像もとったけど・・・張り方が・・・ -- カタバミ (2010-04-28 18 33 14) 画像重い? 砲台はみんな1kb未満じゃん -- 名無しさん (2010-04-28 23 42 19) メガタワーメガメガタワーの画像いる? -- カタバミ (2010-04-29 07 49 08) Burst×4メガタワー射程135、中心配置ならRangeBoost1つで全画面OK、四隅配置でもRange2つで全画面OK、Burst+Ghostで対空と対地完全に別行動可能(同時に対地自範囲攻撃+対空砲撃) -- 名無しさん (2010-04-30 22 09 43) メガタワーの射程は含まれるタワーの最大射程の1.5倍 -- 名無しさん (2010-04-30 22 13 07) Damage×4:(1.0+(0.5×4))=(×3.0) 、 Range×4:((1.0+1.0)×4)=(×8.0) 、 FireRate×4:大抵のタワーはRate:1 -- 名無しさん (2010-04-30 22 18 05) ↑RateじゃなくReloadでした。失礼 -- 名無しさん (2010-04-30 22 18 48) 同種×4:攻撃力の和×1.3 、 異種混合:多い系統のタワーの攻撃力の和×1.3、4種の場合は?(Sniper+GhostSplash+AreaBurst+FireRateBoostで攻撃力234) -- 名無しさん (2010-04-30 22 40 33) AreaBurst1つに残りGhostSplashでメガメガ作ってみたら対地は貧弱でした。内部で対空対地の攻撃力別に設定されてるようです。(砲撃対空、砲撃対地、自範囲対地?) -- 名無しさん (2010-04-30 22 45 16) ↑↑異種混合で、対空対地が混ざった場合は対地の攻撃力が表示されるみたいです。対地砲撃+対空砲撃+自範囲対地でメガタワー作ったら砲撃対地の攻撃力が表示されました。 -- 名無しさん (2010-04-30 22 50 35) だれかArea Weakenの効果の意味わかります?弱体化って何さ… -- 名無しさん (2010-05-01 02 32 42) ダメ16のハイメガ2機でなんかダメージが200万突破したんだがインフレしすぎだろw あと敵のステータスがみれたらよかったな -- 名無しさん (2010-05-01 05 57 26) 画像の張り方を教えてくれ -- カタバミ (2010-05-01 08 44 57) ↑↑無理だって。 -- カタバミ (2010-05-02 11 16 00) やってみてからいえよ -- 名無しさん (2010-05-03 10 15 48) ↑↑ ダメ200万突破を信じられない方へ2400万画像 http //img10.imageshack.us/img10/4296/bttdmaxdmg.jpg -- jj (2010-05-03 17 58 40) 弱体化=防御力低下。これ以外って・・・なに? -- カタバミ (2010-05-03 21 58 16) ↑↑それじゃなくて敵のステータス。 -- カタバミ (2010-05-04 10 22 57) 最終的には対地・対空ハイメガスプラッシュを速度1まで加速させてから攻撃力を最大まで強化するのが最適解っぽい、スナイパーなどの単発攻撃系だと1000を越える辺りで抜かれだす -- 名無しさん (2010-05-05 13 18 23) ↑↑ 敵のステータス見れたら、弱体化の程度が数字でわかったのにね。一個飛ばしの会話が続いてるw -- jj (2010-05-05 16 22 37) 大量の敵に攻撃するメガタワー Splash Tower+Ghost Splash+Area Burst+Machine Gun -- カタバミ (2010-05-06 15 29 48) そういえばこのゲームの砲台スピードおそいのないよね。おそいのあるけど、それでも速い方。 -- カタバミ (2010-05-06 15 36 56) っていうか後半のハードでジャグリング前提のステージあるけどなんなのこれ ジャグリング前提とか糞だろ -- 名無しさん (2010-05-09 10 35 09) まーなぁ、40は最早別ゲーと思えばいいけど 44と45ジャグなしでパーフェクト出来た人いる? -- 名無しさん (2010-05-10 21 51 26) 46とかどうすればいいんだ・・?最初のベーシックの時点でだめだわ -- o2 (2010-05-11 15 00 20) Bubble Tanks3では、プレイヤーエディターがあったらいいな・・・ -- カタバミ (2010-05-11 16 58 58) メガはSniper+MachineGun+Splash+RateBoostが強かった Sniper→RateBoostの順で作るといい -- 名無しさん (2010-05-16 05 38 34) Sniper+MachineGun+RateBoostx2だと隣の砲台の発射間隔を全て1か10(バースト系)に出来るから結構便利(?)かも。 -- 一筆フォース (2010-05-16 14 01 57) ステージセレクトの右下にあるメニューについて上 一定間隔で壁ができる下 金が無制限 -- カタバミ (2010-06-18 16 14 54) Suicideは完全にバランスブレイカー。合体させると・・・・・。 -- 一筆フォース (2010-07-13 16 48 20) 1.5で増えた砲台 ビーム 対地 対地スプラッシュから作れる攻撃時に連続攻撃 ポイズン 対地 色が変化 スプラッシュと混ぜるとやばいあと二つ・・・ -- 名無しさん (2010-07-13 19 27 38) 範囲内に敵が来て、一定時間が経過すると自爆するのと、範囲内の敵を逆戻りさせるのもある。 -- 名無しさん (2010-07-15 18 41 50) 2億越え http //blog-imgs-37.fc2.com/r/i/n/rinseed/3.png -- 名無しさん (2010-07-20 20 12 55) poisonでラストのBOSSに止めさすと、ステージ全滅させても終了しないことがある模様。 -- 名無しさん (2010-07-21 11 04 20) ジャグリングしないと絶対パーフェクトできないステージって全部わかってる? -- 名無しさん (2010-07-22 05 04 34) 2wayのエンドレスの面で、bubble1億、turn3000までやった。早送り無しだと、どこまで行くんだろ -- ee (2010-07-27 15 06 05) 40と66はおいといて、41と42以外はジャグなしパーフェクト行けた。ていうか41,42はクリアできん…。 -- 名無しさん (2010-07-30 16 01 23) 1wayエンドレスで、7000ターンまでやって早送りしてたら終わった。しかしダメージ800万が最高なんだけど、どうやったら2500万までいくんだ? -- xx (2010-07-31 16 25 25) ゴーストも通る中央付近に速度低下→隣に範囲拡大で配置にもよるけど序盤は安定するね -- 名無しさん (2010-08-08 16 40 35) Ghostを一定時間認知できなくなるバグあり? 何度もやられました。 -- 名無しさん (2010-08-09 01 01 50) ゴーストに限らず敵を倒した後次のターゲットを一秒程度見失うバグ(仕様?)がある。敵を削りきる最低戦力を計算する程の難易度ではないゲームなのが救いか -- 名無しさん (2010-08-22 00 15 39) Syicide4つメガタワー出来なくなっているのですが、僕だけでしょうか? -- 名無しさん (2010-08-31 18 28 04) 恐らく更新によるバランス調整だと思います。 -- 一筆フォース (2010-09-01 15 25 03) 誤 Syicide→正 Suicide 意味 [名]自殺 -- 名無しさん (2010-09-09 06 49 39) BTTD2を今作ってるらしいね -- 名無しさん (2011-08-06 15 12 07) 製作中で公開前のゲームの情報掲載は控えてくださるようお願いします。また、バージョン2がリリースされた場合、システムが大幅に変わるようなので新規にページを作る事になりそうです。 -- 管理人 (2011-08-06 21 03 46) 名前 コメント